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Jaskier ([personal profile] licensetotrill) wrote2025-09-12 03:53 pm
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Somnia App

PLAYER INFO

Name: Kels
Preferred Contact: [discord.com profile] vaultedthewall, [plurk.com profile] oncemorewithfeeling
Age: 40
Invite Link: Here!

CHARACTER INFO

Character Name: Jaskier (Julian Alfred Pankratz, Viscount de Lettenhove)
Canon: The Witcher (Netflix)
Age: 44 (born in 1222, S2 ends in 1266)
If Under 16, why is this character a good thematic fit for Somnia?: n/a
Canon Point: Post S2 / Pre S3
Wiki Link(s): https://witcher.fandom.com/wiki/Dandelion/Netflix_series (Not fully accurate for some reason it says he's got no talent for lyrics but that's not canon?? w/e) (Also for funsies: https://youtu.be/gqcyjdXZ0wA?si=2xxSmaM0mm0Le0Mt)

SOMNIA-SPECIFIC QUESTIONS

1. Dreams are how Sleep chooses you. What might draw your character into Somnia— a wound, a wish, a weakness? Would they follow the dream, or run from it?

Jaskier is a dreamer by nature, an artist. He wants the world to be better than it is and is willing to find his ways of making that happen, even if they're small. It's a wish, maybe - trying to capture that better future, some nebulous happiness - it's what he's always asking Geralt, 'What do you want?' but it's one he's willing to work towards rather than idly wish for. He comes from a world where wars and plagues and famines are common place, and getting worse and worse every year it seems. Much as a peaceful life of sitting back and writing his music would be nice, it's clear that nothing is going to get better if people just keep their head down and do nothing. So even the faintest promise of making the world better has Jaskier running towards with breakneck speed.

2. Somnia is a slow unraveling—of worlds, and of selves. How does your character respond to fear, transformation, and losing control? Do they fight, adapt, collapse?

Jaskier has the reputation of a coward and while he's not winning any medals for running onto the front lines swinging a sword, he IS often there strangely enough. Or not, if you know him. Curiosity regularly wins out for Jaskier when it comes to danger. He needs the story, and the best way to get those details is first hand observation which means a little danger is in the cards, and that has required him to learn how to adapt to it since he sure as hell isn't fighting. Not successfully, anyway, though every now and then he'll make an attempt that at best might serve as a distraction while the actual warriors come rushing in with the cavalry. Jaskier will bitch and moan and complain the whole time, but he will roll with the punches as good as any fighter even if he has to spend the whole fight hiding under a table.

3. Connection is the only constant. What kind of bonds does your character form— fast and burning, slow and wary, deep and desperate? How might that shape their time in this world?

Jaskier is one of those people who makes connections (good and bad) wherever he goes. He's got a bombastic personality that means people tend to either love him, hate him, or both.

Often both.

Let's face it, the first thing he's going to do when he finds himself in an unknown and possibly dangerous situation is find himself some friends* to cozy up to ASAP. (*friends in this case meaning people he enjoys the company of or people he can at least hide behind when a table is unavailable to duck under) Yes for his own protection, but he also gets lonely if he doesn't have company. Jaskier wilts without attention, without company. He's never seen without some form of it, even if it's company that complains about him being around. He's not a solitary creature and probably would go stir crazy if left to his own company for too long. Too long meaning three days at most. Given how quickly he tends to make connections one would think they'd be broadly the shallow kind, but Jaskier has a way of making sure they stick. Mainly by continuing to show up and bother people so he's impossible to forget. Repeated: love him or hate him or both.

4. What are two major forces in your character’s personality that are often in conflict? (Ex: logic vs emotion, power vs guilt, obedience vs rage, etc.)

At where he is at this point in canon, probably wanting versus being wanted. He makes connections easily and tends to make strong ones, but it seems like he's always just a little more on the outside than he wants to be. He's willing to run into the fray, but he's not a warrior. Risking his neck doesn't seem to matter quite as much to certain people when it doesn't come with swinging a sword along with it. Even though he's been in Geralt's life longer than many others, he's still seemingly easily thrown away in comparison to someone who doesn't seem to even want to be in his life half the time. Both 'too much' but never quite enough. It doesn't help that Jaskier is very firmly the type to refuse to compromise himself, so he's left just floundering when being him doesn't just work since he refuses to be anyone else.

VESSEL SELECTION
Which Vessel Type are you choosing: Token or Offering? Token
Why does this Vessel type feel appropriate for your character? Strength doesn't much matter to Jaskier, and it's more his vibe to be the odd man out companion to those seen as 'monsters' rather than one himself.
Choose one OR list three subclass options within your chosen Vessel type that you think would suit them: Pyromancer - Passion and emotion over reason suits Jaskier as those are always what he goes with when he has to pick. Moreover, very recently Jaskier ran afoul of a mad mage that used fire in a way magicians usually avoid in the Witcher world and still bears the scars from it - finding out what powers are at his beck and call will have him avoiding them as much as possible thanks to those fearful memories he refuses to admit still bother him. So that will be fun.

Samples: Toplevel, and another thread